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Calling all Sundog fans

March 2, 2011 155 Comments

Wayne Holder, founder of FTL Games and co-designer of Sundog: Frozen Legacy, is seriously contemplating bringing Sundog back to modern platforms. But he needs to get a sense of the level of interest for such a game. Drop me a line here and let me know:

  • if you are interested in seeing Sundog available again
  • what platform(s) you would like to see it on
  • if you would like to be added to a mailing list for news of Sundog

In the meantime, I’ll be contacting those who have sent me e-mails in the past with the same questions. Look forward to hearing from you.

UPDATE [09/12/13]: Wayne has actually done work on Sundog, but I don’t know the current status. Feel free to continue to send feedback.  ..bruce..

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About the Author:

Webster is Principal and Founder at at Bruce F. Webster & Associates LLC. He works with organizations to help them with troubled or failed information technology (IT) projects. He has also worked in several dozen legal cases as a consultant and as a testifying expert, both in the United States and Japan. He can be reached at 720.895.1405 or at bwebster@bfwa.com.

Comments (155)

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Sites That Link to this Post

  1. Natural Born Reviewers | Sundog: Frozen Legacy | I Should Have Been A Blogger | September 12, 2013
  1. TJ Fabrizio says:

    I would definitely buy this game. I mostly use Windows for my laptop and android for my phone. If you were release it on an apple product (iPad) then I would buy an iPad.

    My cousin and I would play Sundog on the Atari ST back in the late 80’s. I remember there was a bug we exploited where you could buy concentrators cheap and then resell them in another system for a lot more credits. At one point I had 1.5 million credits. Time Bandit was another great game on the ST.

  2. CDB says:

    I’d buy and so would many others. Damn game caused me to buy the computer to go with it :)

    I’d suggest that Nintendo Wii U platform as:

    1) Wii U Gamepad would seem to lend itself to this game;
    2) Very developer friendly and include free Unity license;
    3) While a smaller market, not as much “noise” in the Wii U market (akin to Atari ST).

  3. Mike Horwath says:

    I’d do it as an iOS game, or be a little rebellious and release it on the Mac first :)

  4. david levy says:

    I have 2 suggestions.
    1) Remake the original game in Java – as this does not need to be ported for different machines. This would be mainly for original fans who would like to play the game again.
    2) An updated version which takes the game into a new level (whatever that is LOL) – expanding the original game concept.

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