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Calling all Sundog fans

March 2, 2011 160 Comments

Wayne Holder, founder of FTL Games and co-designer of Sundog: Frozen Legacy, is seriously contemplating bringing Sundog back to modern platforms. But he needs to get a sense of the level of interest for such a game. Drop me a line here and let me know:

  • if you are interested in seeing Sundog available again
  • what platform(s) you would like to see it on
  • if you would like to be added to a mailing list for news of Sundog

In the meantime, I’ll be contacting those who have sent me e-mails in the past with the same questions. Look forward to hearing from you.

UPDATE [09/12/13]: Wayne has actually done work on Sundog, but I don’t know the current status. Feel free to continue to send feedback. ย ..bruce..

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About the Author:

Webster is Principal and Founder at at Bruce F. Webster & Associates, as well as an Adjunct Professor for the BYU Computer Science Department. He works with organizations to help them with troubled or failed information technology (IT) projects. He has also worked in several dozen legal cases as a consultant and as a testifying expert, both in the United States and Japan. He can be reached at 303.502.4141 or at

Comments (160)

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  1. Elias Zwada says:

    Hi, been waiting for some way to play Sundog again. my alltime favorite. Any info would be great.. Don’t underrstand why there are two sundog projects but no game.. we will play!!!!

  2. TJ Fabrizio says:

    I would definitely buy this game. I mostly use Windows for my laptop and android for my phone. If you were release it on an apple product (iPad) then I would buy an iPad.

    My cousin and I would play Sundog on the Atari ST back in the late 80’s. I remember there was a bug we exploited where you could buy concentrators cheap and then resell them in another system for a lot more credits. At one point I had 1.5 million credits. Time Bandit was another great game on the ST.

  3. CDB says:

    I’d buy and so would many others. Damn game caused me to buy the computer to go with it ๐Ÿ™‚

    I’d suggest that Nintendo Wii U platform as:

    1) Wii U Gamepad would seem to lend itself to this game;
    2) Very developer friendly and include free Unity license;
    3) While a smaller market, not as much “noise” in the Wii U market (akin to Atari ST).

  4. Mike Horwath says:

    I’d do it as an iOS game, or be a little rebellious and release it on the Mac first ๐Ÿ™‚

  5. david levy says:

    I have 2 suggestions.
    1) Remake the original game in Java – as this does not need to be ported for different machines. This would be mainly for original fans who would like to play the game again.
    2) An updated version which takes the game into a new level (whatever that is LOL) – expanding the original game concept.

  6. Brian Atwood says:

    Why not start with a remaster of the original? A lot of old games are getting a remaster and it has proven successful. The last thing we need, though, is an iOS exclusive. PC or even Android are both larger markets. Java would increase portability but would have performance issues depending on what you want to accomplish with the engine. I did think the idea of utilizing the Wii-U gamepad would be a neat niche, but the market it limited. If you’re serious about resurrecting SunDog (you seem to put feelers out every few years, Bruce) then get a development team together and Kickstart it. If a remaster pays off, then follow up with a sequel.

  7. Pawe? Tomkowiak says:


    I’m glad I found game author website! I’m thinking about this game sometimes, and now it back when I played another sci-fi game, FTL – I’m sure here some reason for name game like that!

    I’m sure this game can be still interested if just ported as was on current platform, however it can be remastered or done from scratch again. Nowdays games like this – “simple”, immersive, just good are very popular and Sun Dog can be recreated in many ways. For example Game Maker, have possibility to export games for Windows, iOs, Android and many other systems and development is very fast.

    As multi-platform version it can be done even in HTML5, however I’m not big fan of this solution, and I decided to work on my own project in Game Maker. O loved this game and I want to play it again. Sorry my English, fingers crossed!

  8. Mike Horwath says:

    I am considering trying to find someone local with an older system I can take off their hands to play games again.

    Such fond memories of this one!

  9. Herman Ng says:

    I would love to see Sundog in Android. It was one of my favorite game back in Apple IIe. Seeing the city grew is amazing.

  10. TDogXDs says:

    I would love to see a rebuild of sundog, I played through it so many times as a kid on my Apple IIe. I think you are going to miss the window soon… weโ€™re all getting old. Iโ€™d buy whatever device I needed to play a new sequel to it if it had the same open concept.

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