Development
The Many-Headed Beast on the Three-Legged Stool
Within a given organization — corporate or governmental — three separate groups exist that can determine the success or failure of your IT project. This is true whether you’re a senior IT project manager within that organization, a consulting firm developing or re-engineering a system for that organization or an external vendor trying to sell […]
Weighing in on Project Orca
[Cross posted from And Still I Persist] [Note: I am currently in transit from Colorado to Florida and am composing this post as I have time and ‘net access.] “All the most important mistakes are made on the first day.” – The Art of Systems Architecting (Maier & Rechtin) Project Orca was the Romney campaign’s […]
A must-read for all software engineers and their managers
Thanks to Cat Mikkelsen [yes, ex-NeXT people, that Cat], I read this article. It’s written by Linds Redding, an art director and animator down in New Zealand who just passed away a few days ago. But it is very, very relevant to software engineering, particularly the ‘heroic’ model of software development. In it, he talks […]
“Ground-truth documents”
A great post by Eric S. Raymond[*] (yes, that esr) on what he terms ground-truth documents: Here is an example: AIVDM/AIVDO protocol decoding. It describes the behavior of Marine AIS radios; I wrote it as preparation for coding the GPSD project’s AIS driver. It isn’t exactly or completely a hardware-interface specification, and some of its […]
Fascinating look inside Microsoft
The KIN debacle (product canceled after five weeks; reports of actual phones sold range from 8,000 all the way down to 500), followed by Microsoft’s announcement of layoffs, has triggered on-line discussion among Microsoft employees, past and present. Even recognizing the self-selecting and inevitably self-serving nature of those comments, they still reflect serious, serious problems […]