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The decline in computer science students (part 1)

March 5, 2008 3 Comments
The decline in computer science students (part 1)

When I gradated with my BS in computer science from Brigham Young University in 1978, we had roughly 120 undergraduate students in the CS program. When I came back to teach in 1985 — just seven years later — there were over 1,000 undergraduate students in the program, and you actually had to apply to […]

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The Art of ‘Ware (V 2.0, maxim 1:4): misdirection and stealth

February 28, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 1:4): misdirection and stealth

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 1, “Starting Out”] Successful product development required stealth and misdirection. Hide your strengths at first and appear to be weak; when actively developing, show no signs. Any concept, once viewed, can be imitated, in appearance if not in fact. There is a […]

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The Art of ‘Ware (V 2.0, maxim 1:3): preparing a company for success

February 27, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 1:3): preparing a company for success

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 1, “Starting Out”] By answering these seven questions, you can judge ahead of time how well the company will succeed: Does the board of directors have Tao?1 The common image is that the directors are only interested in the bottom line. But […]

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The Art of ‘Ware (V 2.0, maxim 1:2): factors for success

February 26, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 1:2): factors for success

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 1, “Starting Out”] These factors govern the success of the company: Tao; the economy; the marketplace; leadership; management. Tao means running the company so that all the employees share the same vision of success.1 “Tao” (literally, “the Way”) is probably the most […]

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The Art of ‘Ware (V 2.0, maxim 1:1): product development

February 25, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 1:1): product development

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 1, “Starting Out”] Product development is vital to the company: it defines the landscape of success and failure, the road to growth or collapse. It must be thoroughly studied.1 Every company has a product: that which it produces, sells, or exchanges. The […]

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