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The Wetware Crisis: the Thermocline of Truth

April 15, 2008 28 Comments
The Wetware Crisis: the Thermocline of Truth

[Updated 09/12/13 — fixed some links and added a few.] [Copyright 2008 by Bruce F. Webster. All rights reserved. Adapted from Surviving Complexity (forthcoming).]   A thermocline is a distinct temperature barrier between a surface layer of warmer water and the colder, deeper water underneath. It can exist in both lakes and oceans. A thermocline […]

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The Longest Yard: Reorganizing IT for Success

April 14, 2008 4 Comments
The Longest Yard: Reorganizing IT for Success

[This is an article that Ruby Raley and I co-authored and that was printed in the September 2006 issue of the Cutter IT Journal. Space was limited, so we had to be rather terse throughout. Ruby and I may well expand this to significantly greater length later, but for now, here’s the original article as […]

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The Wetware Crisis: the Dead Sea effect

April 11, 2008 98 Comments
The Wetware Crisis: the Dead Sea effect

[Updated (09/12/13): Fixed or removed some broken links; updated some others.] [Updated (06/16/08): Here’s a real-world project review memo, written several years ago, that described (among many other things) the Dead Sea effect.] [Note: some of you have asked about the Cutter IT Journal article that Ruby Raley and I wrote. It’s now online here […]

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The Art of ‘Ware (V 2.0, maxim 2:6): managing resources and talent

April 4, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 2:6): managing resources and talent

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 2, “Supporting Development”] When funds are exhausted, then money is raised under pressure. Control is lost and equity surrendered to supply the needed resources. One of life’s great ironies is that the worst time to raise money is when you really need […]

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The Art of ‘Ware (V 2.0, maxim 2:3): financing and hiring

March 26, 2008 0 Comments
The Art of ‘Ware (V 2.0, maxim 2:3): financing and hiring

[From The Art of ‘Ware (Version 2.0) by Bruce F. Webster (forthcoming), Chapter 2, “Supporting Development”] Those who handle product development skillfully don’t build engineering teams twice, nor raise capital three times. Building product development teams twice means having to replace the original engineers with new ones in the order to complete the product. There […]

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